The University of Sheffield
Programme Regulations Finder

COM3503   3D Computer Graphics   (10 credits)

 
Year Running: 2015/2016
Credit level: F6
Excluded   COM4503  
Additional Information   Students from departments other than Computer Science will need to demonstrate skills in imperative programming, software design and data structures and their applications, as well as experience with vector and matrix arithmetic.

Description

This module is an introduction to the techniques used in modern 3D computer graphics. It deals with fundamental techniques that are the basis of work in a range of industries, e.g. entertainment and computer-aided design. Both basic and advanced topics concerned with the production of images of abstract 3D objects are covered, including: 3D representations and manipulations in graphics, light reflection models, realism techniques such as shadows and textures, ray tracing and 3D animation. Students should be aware that there are limited places available on this course.

 

Reading List


Please click here for reading list.
 

Teaching Methods

Delivery Type Hours
Independent 70.0
Lab 10.0
Lecture 20.0
 

Methods of assessment

Assessment Type Duration % of formal assessment Semester
Course Work 0.0 50 % S1
Exam 2.0 50 % S1
 

Teaching methods and assessment displayed on this page are indicative for 2023-24.